I got a second Arma 3 server, this server will host a seperate mission and will be passworded for anti-grief. Password will change every week, contact me for the password.
The mission is based upon the idea of supplies.
It's an edited version of the occupation. One with significantly less vehicles, which respawn not after a few minutes/hours... but after a week.
The MHQs respawn after 2 days because of their importance.
I did not limit the infantry gear (yet), because that is just hard to regulate. So right now, infantry is off the hook ;)
The mainbase is moved from the middle to the lower right corner to the airfield next to Feres.
It's using the updated revive script, so you don't have the infinite watches bug. It is also using the edited logistics, which is on main server. Used for basebuilding. Because of this I increased the cargo depot significantly. These objects DO NOT RESPAWN. You got 1 shot at the transport, don't go through hostile territory.
Talking about hostile territory, it's unknown. Instead of red squares telling you where the enemy is... there's nothing. Only markers are the green squares the rest of the map is unmarked.
Vehicles right now:
You gotta last a week with these supplies. So... DON'T FUCK UP
- 3 MHQs
- 10 HEMTT Trucks
- 4 Bobcats
- 3 Slammers
- 1 Scorcher
- 6 Marshalls
- 4 CH49s
- 4 UH80s
- 2 AH9s
- 2 AH99s
- 8 Hunters (unarmed)
- 8 Hunters (HMG)
- 8 Hunters (GMG)
- 1 UGV (unarmed)
- 1 UGV (armed)
- 1 Drone
Server is running the NATO SF and Russian Spetsnaz Weapons and US Marine Corp and MARSOC units mod